Seeing Innei's post about his recent situation, I thought about how decadent I've been this past month, and I even felt like killing myself.
I don't know what made me so lazy; maybe it's the games.
Games
May was my second month of playing Honkai Impact 3rd. At the beginning of the month, a rerun banner appeared, and I decisively grinded for a week, saving up 70 pulls to get Herrscher of Truth (yay!). But this had a huge impact: I kept dozing off in class, and it's still affecting me today.
World of the Dead launched on May 19th. As a day-one player, I only left it on auto-play for an hour each day, just watching the story and nothing else. Yesterday, I witnessed players cursing the devs in the official group 2, wasting a bunch of time.
May also coincided with Arknights' 4th anniversary, though I didn't play much.
Honkai: Star Rail launched on April 26th, but by May I had stopped playing it much.
In short, I'm too lazy to even play games.
Anime
On May 2nd, Mikoto Misaka's birthday, I posted a status to celebrate. That was the only post I made since April 21st.
Server
Yes, my blog was inaccessible for a while because the Hong Kong server of Yinliu Network was being reinstalled.
It's time to get busy again (not really, still slacking off).
To My Future Self
The game World of the Dead showed me what today's Chinese gacha games are like—many are just cash grabs. This somewhat shattered my plans. I have a plan to make a game, but I lack everything: technology, art. The only things I'm not short on are the writer (myself) and the customer service (myself). I feel like there's no future in making games, but I'm not content with the status quo. I want to find an industry with more opportunities and work hard, but how many chances are left for me?
Might as well just slack off.
(Actually, this article itself is quite sloppy.)
In May 2023, Accepting My Lazy Self
In May 2023, Accepting My Lazy Self